A theoretical framework on embodiment in digital design

Authors

  • Serdar Aşut image/svg+xml Delft University of Technology

    Dr. Serdar Aşut is an educator and researcher at the Faculty of Architecture and the Built Environment of TU Delft. He is an architect and holds a PhD in Architectural Design Computing. His works explore topics at the intersection of digital technologies and the built environment, including computational methods, creative robotics, digital fabrication, and architecture and design education.

  • Arzu Erdem image/svg+xml Istinye University

    Prof. Dr. Arzu Erdem currently works at Istinye University and serves as the Dean of the Faculty of Fine Arts, Design and Architecture. Her research interests include design education, computational design thinking and interdisciplinary strategies of design practice and education. She has designed several architectural projects and contributed to architectural design competitions. She is currently on the Board of Directors of Rubicon Foundation (The Netherlands) and the Board of Directors of Kale Ceramic INC, SEV Foundation and ITU Development Foundation.

DOI:

https://doi.org/10.47818/DRArch.2024.v5si152

Keywords:

design thinking, design methods, digital design tools, computer-aided design, human-computer interaction

Abstract

This article presents a theoretical discussion on the need for developing digital design environments that can strengthen our relations with the tangible, tacit, and implicit dimensions of design cognition. It synthesizes relevant concepts and theories in the field of phenomenology, addressing creative design thinking. It suggests that designer's tacit ways of knowing can be accommodated in digital design practices by developing tools that allow intuitive and embodied interactions. To this end, it points out specific concepts, methods, and theories within Human-Computer Interaction (HCI) research, arguing that they can enable the development of better digital design tools that can cope with complex human perceptual mechanisms, including touch, as an extension of both body and mind, and that can encompass the implicit areas inherent in design knowledge. Therefore, concerning the creative design disciplines, it highlights the importance of closely following the findings of research within HCI that are relevant to design knowledge and its implementation.

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Published

2024-12-31

How to Cite

Aşut, S., & Erdem, A. (2024). A theoretical framework on embodiment in digital design. Journal of Design for Resilience in Architecture and Planning, 5((Special Issue), 90–100. https://doi.org/10.47818/DRArch.2024.v5si152

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Section

Age of Distruption