An analysis of spatial designs produced through mid-journey in relation to creativity standards

Authors

  • Menşure Kübra Müezzinoğlu image/svg+xml Fırat University

    Menşure Kübra Müezzinoğlu completed her undergraduate education at Selçuk University, Faculty of Fine Arts, Interior Architecture and Environmental Design Program in 2007. She received her master’s degree in 2010 and my Doctorate degree in 2018 from Selçuk University, Department of Architecture. Between 2010-2020; she worked as a lecturer at Selçuk University, Faculty of Fine Arts, Department of Interior Architecture and Environmental Design. Between 2020-2021, Selçuk University, Faculty of Fine Arts, Department of Interior Architecture and Environmental Design; she worked as a PhD Lecturer at Selçuk University Faculty of Architecture and Design, Department of Interior Architecture between 2021-2022, and at Fırat University Faculty of Architecture, Department of Interior Architecture between 2022-2023. As of 2023, she has been working as an Associate Professor at Fırat University, Department of Interior Architecture. She has published many academic articles / papers / book chapters on interior architecture, spatial perception, environmental psychology, use of color and light in spaces, interior architecture education, accessibility, universal design and inclusive design, and has participated in group exhibitions with her interior designs. In addition to academic studies, she also has project designs and applications, especially in interior design.

  • Serpil Akan image/svg+xml Fırat University

    Serpil Akan completed Yıldız Technical University Department of Architecture in 2021. She continues her master's degree with thesis at Fırat University, Department of Architecture, which she started in 2023.

  • Halil Yasin Dilek image/svg+xml Konya Food and Agriculture University

    Halil Yasin Dilek, in 2018 he completed his master's degree with thesis at Selçuk University Faculty of Fine Arts, Department of Interior Architecture and Environmental Design, and in 2021, at Çukurova University Social Sciences Institute, Department of Interior Architecture. He continues his doctoral education at Selçuk University, Institute of Social Sciences, Department of Design, which he started in 2021. He continues to work at Konya Food and Agriculture University, Faculty of Engineering and Architecture, Department of Interior Architecture, where he started as a Research Assistant in 2021.

  • Yelda Güçlü image/svg+xml Karamanoğlu Mehmetbey University

    Yelda Güçlü, completed her master's degree with thesis at Selçuk University, Faculty of Science, Department of Statistics in 2012, and Selçuk University, Institute of Science, Department of Statistics, in 2018. She continues his doctoral studies at Karamanoğlu Mehmet Bey University, Social Sciences Institute, Department of Business Administration, which she started in 2019.

DOI:

https://doi.org/10.47818/DRArch.2023.v4i3098

Keywords:

artificial intelligence, architecture, art-based research, midjourney, Hassan Ragab

Abstract

The purpose of this study is to comprehend how the artistic spaces developed by designer Hassan Ragab using Midjourney, one of the artificial intelligence technologies whose significance is growing every day, fit into the intersection of architecture and art. Using the random sampling method, six space modellings with three distinct forms and functions were selected for the study from the artistic spaces made by Hassan Ragab via Midjourney. People who have received or are undergoing design training were surveyed to analyze their perception of creative design principles in selected works. A total of 200 participants from two distinct design sub-professional groups were subjected to the research. According to the study, artificial intelligence offers a way for people without artistic ability to access art. Midjourney is an AI research lab with its own program and online platform that generates artwork from provided text. By using Midjourney, architectural designs can be turned into artistic works. Experts have found that most spatial designers have yet to try Midjourney and that the program has a significant impact on creative design principles like fluency, flexibility, elaboration, originality and freedom.

Metrics

Metrics Loading ...

References

  • Anadol, R. (2020). Synaesthetic architecture: A building dreams. Architecture Design. 90, 76–85.
  • Ardatürk, A. Ş. (2022). Tasarımcı zihninin bir yansıması olarak; “yapay zeka”. Online Journal of Art and Design, 10(4), 283-300.
  • Arnold, D. (2010). Art history: comtemporary perspectives on method. Oxford, GB: Wiley- Blackwell.
  • Aslan, E. (2001). Torrance yaratıcı düşünce testi'nin Türkçe versiyonu. Marmara Üniversitesi Atatürk Eğitim Fakültesi Eğitim Bilimleri Dergisi, 14(14), 19-40.
  • Baştürk, R. (2010). Bütün yönleriyle SPSS örnekli nonparametrik istatistiksel yöntemler. Ankara: Anı Yayıncılık. 1327.
  • Bayrak, E. (2022). Yapay zeka ve mekan tasarımı etkileşiminin günümüz tasarım eğitiminde değerlendirilmesi, Yüksek Lisans Tezi. Hacettepe Üniversitesi Güzel Sanatlar Enstitüsü.
  • Çakmakçı Yıldız, M. (2019). Konutta esneklik kavramının çocuk ve mekan ilişkisi üzerinden incelenmesi, Yüksek Lisans Tezi. Yıldız Teknik Üniversitesi, Fen Bilimleri Enstitüsü, Mimarlık Ana Bilim Dalı, İstanbul.
  • Çelenk, A., & Kurak Açıcı, F. (2022). Tasarimda yeni yaklaşimlar: Refik Anadol ve makine hatıraları. Akademik Sanat, (17), 73-86.
  • Çelik, T. (2023). Architectural design method suggestion with machine learning technologies based on voronoi diagram principle. Periodica Polytechnica: Architecture, 54(1).
  • Çelik, T., & Sağlam, B. (2023). Mimarlık ve ütopya: yapay zeka ile üretken tasarım denemeleri. Mimarlık 429, (January-February 2023), 59-64.
  • Cem, H. (2020). Yapay zekânın üretimde kullanım alanları. Available at: https://t24.com.tr/yazarlar/hayri-cem-haftalik/yapay-zekanin-uretimde-kullanim-alanlari,26847 (accessed 30 June 2023).
  • Çırak Yılmaz, M., & Aydın, D. (2021). Mimaride biçimin görsel etkisi; tasarımcı hedefi ve kullanıcı üzerinden bir araştırma. Modular Journal, 4(2), 152-171.
  • Cronbach, L. J. (1951). Coefficient Alpha and the internal structure of tests. Psychometrika, 16(3), 297-334.
  • Domestika Blog. (2019). Top 5 Midjourney artists using artificial intelligence. Available at: https://www.domestika.org/en/blog/11258-top-5-midjourney-artists-using-artificial (accessed 30 Jully 2023).
  • Gazete. (2019). Mimariye yeni bir bakış açısı: Hassan Ragab. Available at: https://www.gzt.com/infografik/skyroad/mimariye-yeni-bir-bakis-acisi-hassan-ragab-14746 (accessed 20 Jully 2023).
  • Güler, K. (2014). Çağdaş sanata mekan bağlamında bir bakış. Tasarım+Kuram Dergisi, 10 (17), 39-53.
  • Günaydın, M., & Dalkıran, E. (2021). Müzik öğretmeni adaylarının aldıkları eğitimin öğrenme çıktılarının değerlendirilmesi. Atatürk Üniversitesi Güzel Sanatlar Enstitüsü Dergisi, 27(46), 67-81.
  • Hegazy, M., & Mohamed Saleh, A. (2023). Evolution of AI role in architectural design: between parametric exploration and machine hallucination. Faculty of Engineering Sciences Journal, 2(1), 1-26.
  • Hsnrgb. (2019). Bio & Contact. Available at: https://www.hsnrgb.com/bio-contact (accessed 30 Jully 2023).
  • Kantürk, B. (2022). Yapay zekanın günümüz sanat üretimlerinde katılımcı bir aktör olarak rolü: Türkiye güncel sanatIndan iki örnek. İdil Sanat ve Dil Dergisi, 11 (95), 1007-1020.
  • Karasar, N. (2012). Bilimsel araştırma yöntemi. Ankara: Nobel Yayın Dağıtım.
  • Kayıhan, B. (2021). Dijital medya ile sanatın dönüşümü: çağdaş sanatçıların instagram paylaşımları üzerine bir inceleme. Akademik İncelemeler Dergisi, 16 (1), 1-25.
  • Morkoç, M. (2013). Sanat nesnesi ve mekan ilişkisi üzerine uygulamalar. Yüksek Lisans Sanat Eseri Çalışması Raporu, Yüksek Lisans Tezi. Hacettepe Üniversitesi, Güzel Sanatlar Enstitüsü.
  • Müezzinoğlu, M.K., Hidayetoğlu, M.L., & Yıldırım, K. (2021). The effects of light color temperatures on students' perceptual evaluations in design studios. Color Research and Application, 46(2), 1-13.
  • Müezzinoğlu, M.K., Hidayetoğlu, M.L., & Yıldırım, K. (2020). The effects of the wall colors used in educational spaces on the perceptual evaluations of students. MEGARON, 15, 1-12.
  • Nilsson, N. J. (2019). Yapay zekâ geçmişi ve geleceği. Boğaziçi Üniversitesi Yayınevi. İstanbul.
  • Panayides, P. (2013). Coefficient Alpha: Interpret with Caution. Eur. J. Psychol., 9(4), 687-696.
  • Panicker, S. (2022). AI-Inflected art/architecture: who(or rather, what) is the artist/architect?. BLUEPRINT, 3(2), 15–36.
  • Poole, D., Mackworth, A. & Goebel, R. (1998). Computational intelligence: a logical approach. New York: Oxford University Press. ISBN 978-0-19-510270-3. Retrieved 22 August 2023.
  • Radhakrishnan, M. (2023). Is Midjourney-ai the new anti-hero of architectural imagery & creativity?. Global Scientific Journals, 11 (1), 94-104.
  • Ragab, H. (2023). Available at: https://www.instagram.com/hsnrgb/ (accessed 30 Jully 2023).
  • Salkowitz, R. (2022). Midjourney founder david holz on the impact of ai on art, imagination and the creative economy. Available at: https://www.forbes.com/sites/robsalkowitz/2022/09/16/midjourney-founder-david-holz-on-the-impact-of-ai-on-art-imagination-and-the-creative-economy/ (accessed 30 June 2023).
  • SceneNow. (2019). Reimagining architecture through designer Hassan Ragab's ai art. Available at: https://scenenow.com/Home/Reimagining-Architecture-Through-Designer-Hassan-Ragab-s-AI-Art (accessed 20 June 2023).
  • Selçuk, H. E. (2022). Sanatin ve sanat mekanlarinin dijitalleşme ile dönüşümünün incelenmesi. Art-e Sanat Dergisi, 15(29), 579-607.
  • STIRworld. (2019). Midjourney-ing through the memories of a city and its architecture with Hassan Ragab. Available at: https://www.stirworld.com/see-features-midjourney-ing-through-the-memories-of-a-city-and-its-architecture-with-hassan-ragab (accessed 30 June 2023).
  • Torrance, E. P. (1966). Nurture of creative talents. Theory Into Practice, 5(4), 167–173.
  • Turgay, O., Kaptan, M., Öktem Erkartal, P., Demir, T., & Doğukanlı, A. Ç. (2023). Interdisciplinary trajectories: regenerating Barcelona Pavilion with midjourney. Interior Architectural Issues Design Theory Philosophy, Livre de Lyon, ISBN:9782382365557, 299-320.
  • Uluçay, N. Ö. (2017). Sanatın mekanı ve mekanın sanatı. İdil Sanat ve Dil Dergisi, 6(36), 2245-2258.
  • Watson, D. G., Blagrove, E., Evans, C., & Moore, L. (2012). Negative triangles: simple geometric shapes convey emotional valence. Emotion, 12(1), 18-22.
  • Yakar, G. (2020). Görsel sanatlar-yapay zekâ iş birliğine yönelik işlevsel sınıflandırma derlemesi. Turkish Studies, 15(3), 373-388.
  • Yang, L. B. (2020). Application of artificial intelligence in electrical automation control. Procedia Computer Science, 166, 292-295.
  • Yetkin, E. G. & Coşkun, K. (2021). Endüstri 5.0 (toplum 5.0) ve mimarlık. Avrupa Bilim ve Teknoloji Dergisi, 27, 347-353.
  • Yıldırım, K., Müezzinoğlu, M. K. & İnan, B. (2021). Yatak odalarında farklı geometrik formların kullanıldığı duvar panellerinin kullanıcıların algısal değerlendirmeleri üzerindeki etkisi. Journal of Architectural Sciences and Applications, 6 (2), 662-675.
  • Yılmaz, Ö. (2004). Mimari mekânda görsel algı ve manipülasyon ilişkilerinin irdelenmesi, Yüksek Lisans Tezi. Yıldız Teknik Üniversitesi, Fen Bilimleri Enstitüsü, Mimarlık Ana Bilim Dalı, Mimari Tasarım.
  • Yüksel, H. (2014). Güncel sanat pratiği olarak dijital sanat. Yüzüncü Yıl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, 26, 59-66.

Downloads


Published

2023-12-17

How to Cite

Müezzinoğlu, M. K., Akan, S., Dilek, H. Y., & Güçlü, Y. (2023). An analysis of spatial designs produced through mid-journey in relation to creativity standards. Journal of Design for Resilience in Architecture and Planning, 4(3), 286–299. https://doi.org/10.47818/DRArch.2023.v4i3098

Issue


Section

Research Articles